I'm going to try reducing the video resolution to 1280 x whatever to closer match the Rift settings, and also reduce the number of sounds in game. It was great until late in the race, when it seemed to bog down both audible and visual. ![]() I ran my first VR league F1 race Thursday night. If someone nails the settings, please post or share. Using your Rift thumb controller, you can access the vorpx menu in-game to adjust settings. I got an error pop-up about dx9, which I will document later, but I blew by it and it loaded! Change these settings in rFactor2 when on the settings page. I also had experienced issues, then found, from vorpx support, that I could get it to run by forcing 32Bit and running in windowed mode. I'm running rF2 in steam, which now has a VR button. ![]() Start vorpx (v16.2.o) and load rfactor 2 config settings.
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